This guide is about how to play all the Monster Hunter games in order. Monster Hunter allows players to satisfy their most incredible animal slaying dreams, and has gained notoriety for having a lofty, yet eventually rewarding learning bend.
Boasting a comprehensive rundown of extraordinary monsters, distinct biological systems, and an accentuation on helpful play, the series has just gotten better with each new installment.
How to Play All the Monster Hunter Games in Order
The Monster Hunter series burst onto the scene in 2004 with the Japan-just presentation game, basically named Monster Hunter. To play each game in the series in their order of delivery, you’ll need to do some hunting of your own, as there are numerous adaptations of each game on a few unique, competing stages. Assuming that you’re capable, this is the way to find and play each game in the Monster Hunter establishment organized appropriately.
Monster Hunter – 2004
The primary game in the Capcom series appeared in 2004 for PlayStation 2. It’s a Japan-select delivery, yet it arrived at international business sectors with the upgraded port.
The title follows Kokoto, a legend looking to safeguard a town from goliath flying animals, Wyverns. Kokoto is a hunter trainee, and he should finish a progression of challenges to rise within the hunter organization.
Where to Start
- Monster Hunter 4 Ultimate (3DS)
- Monster Hunter 3 Ultimate (3DS and Wii U)
- Monster Hunter 2 (PS2 and PSP)
- Monster Hunter (PS2)
The more established games are pretty much repeated well in MHGU. While it tends to be charming to return and play through the old games, it’s excessive for a durable MH experience. The new games utilize the skeletons and take inspiration from the past games, so the center experience doesn’t change a lot. The main thing you’d be missing by not playing the previous games are the large number of various conditions.
Monster Hunter Freedom 2
The establishment’s subsequent entries, Monster Hunter 2 and Freedom 2 were much-welcome moves up to the main game’s recipe, fine-tuning the mechanics and adding new hardware and journeys to improve the experience. While these two followed a similar cycle as the first, releasing on the PS2 and PSP separately, MHF2 needed to forfeit a greater amount of its ancestor’s parts in order to make room on the handheld control center’s drives, instead vouching for new journeys and minor substance to fill the holes.
Monster Hunter Rise
Monster Hunter Rise is the second most recent passage in the series and perhaps of the quickest paced game in the series. Thus, undertakings like gathering materials and exploring game conditions don’t feel longer than they need to. Additionally, the game’s new traversing choices like the Palamute and the snare like wire bugs make vertical developments simpler.
Monster Hunter Tri
Monster Hunter Tri is the third control center installment in the Monster Hunter establishment, created by Capcom and delivered for the Wii in Japan on August 1, 2009. It was delivered on April 20, 2010, in North America, April 23 in Europe, and April 29 in Australia.